
The elevator code from the mod was used in The Nameless Mod. It was made by Carone and released in 2004. Hotel Carone was a single player mission for Deus Ex where the player stayed with UNATCO. In 2019 a new update was released, featuring AI upscaled textures rather than recreations. The project is compatible with The Nameless mod. New Vision is a hi-res texture replacement mod, started in 2007 and released in 2012 by SnipaMasta. By 2013 it was declared abandoned and its assets were recycled into the 'Deus Ex: Nihilum' mod. UNATCO Born was an extension to Deus Ex made by Fender2k1 that allowed the player to side with UNATCO after the 747 encounter with Juan Lebedev. The levels for Ghost in the Machine (GitM) were later recycled for The Nameless Mod in the form of the PDX HQ building and the mod being a construction company.Įric Reuter was lead level designer and Vavrek was PR director for GitM. By October 17th 2003 it's possible that development was moved away from a mod towards being a FMV movie. Ghost in the Machine was a total conversion mod in development for Deus Ex, featuring a cyber punk role playing experience. By June 1st, 2002 the mod went into hibernation due to team members leaving, and was never revived. Vampire was a total conversion mod made during the early 2000 based on vampires.

Disclosure was likely abandoned in 2008 and Face Town was possibly abandoned in 2014. Mods Mentioned in The Nameless Mod Disclosure and Face Town ĭisclosure was a Deus Ex modification and Face Town was a Deus Ex Multiplayer-based RPG experience.

If you press Alt+ ↵ Enter the game will go back to fullscreen, but the stuttering should be gone.

